====== Apex Ship ======
{{ unit_apex_ship.png }}
The Apex Ship is your primary ship. It is given to O.D.N. commanders to aid them in their missions.
===== Unit Stats =====
* Warps immediately, requiring no construction. Requires 15 seconds to be reconstructed if fatally damaged.
* Starts off generating 0.3 energy a second after spawning and ramps up linearly over a two minute period until it is generating 3 energy per second.
* Fits in a box of 44 by 16 terrain pixels.
* Equipped with:
* 1x [[cannon|Mark 1 Cannon]]
* 1x [[sentinel_cannon|Sentinel Cannon]]
* 1x [[lathe|Excavation Lathe]]
===== Unit Usage =====
The Apex Ship can construct other ships and units using its onboard blueprint system, and supply them with ammunition. It also comes with some basic firepower to defend itself against weaker threats.
===== Other variants =====
Abraxis Apex Ship
{{ unit_apex_ship_enhanced.png }}
The Abraxis Apex Ship features a slimmer profile and vastly enhanced firepower.
* Fits in a box of 72 by 26 terrain pixels.
* Equipped with:
* 1x [[lathe|Lathe]]
* 2x [[cannon|Mark 1 Cannon]]
* 2x [[rocket|Mercury Rocket Launcher]]
* 2x [[sentinel_cannon|Sentinel Cannon]]
Survival Apex
{{ unit_survival_apex.png }}
The Survival Apex can operate all functions of the Apex Ship but does not have any firepower or lathe. It does lower the energy ramp up time from two minutes to 30 seconds, allowing you to more easily build a supporting fleet early on.
* Fits in a box of 28 by 17 terrain pixels.
\\
===== Spoilers =====
The Apex Ship serves as the central hub of your operations. Providing construction materials and ammunition packets to all other ships. It generates energy through internal reactors, gradually increasing output over time. Equipped with both a Mark 1 Cannon and a Sentinel Cannon, it defends against nearby creeper and bots.
Apex Ship:
{
"type": "unit",
"displayname": "Apex",
"permanentinventory": true,
"isapex": true,
"isportal": false,
"image": "shipNew.png",
"position": [0, 0],
"pivot": [0.5, 0.5],
"maxammo": 500,
"movable": true,
"isbuilt": true,
"powergeneration": [0.01, 0.1, 3600],
"powerdispatchstoremax": 1,
"parts": [
{"part": "$/weapon_cannon/weapon_cannon.json", "position": [18, -4]},
{"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [10, -2.5]},
{"part": "$/weapon_lathe/weapon_lathe.json", "position": [5, -3]},
],
"controllers": [
{ "name": "ondestroy_sandexplosion" }
]
}
Abraxis Apex Ship:
{
"type": "unit",
"displayname": "Apex",
"permanentinventory": true,
"isapex": true,
"isportal": false,
"image": "body.png",
"position": [0, 0],
"pivot": [0.5, 0.5],
"maxammo": 500,
"movable": true,
"isbuilt": true,
"powergeneration": [0.01, 0.1, 3600],
"powerdispatchstoremax": 1,
"parts": [
{"part": "$/weapon_lathe/weapon_lathe.json", "position": [5, -4]},
{"part": "$/weapon_rocket/weapon_rocket.json", "position": [4, 0]},
{"part": "$/weapon_rocket/weapon_rocket.json", "position": [-5, 0]},
{"part": "$/weapon_cannon/weapon_cannon.json", "position": [15, -1.5]},
{"part": "$/weapon_cannon/weapon_cannon.json", "position": [10, -1.5]},
{"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [-1, -4]},
{"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [-6, -4]},
],
"controllers": [
{"name": "ondestroy_sandexplosion"}
]
}
Survival Apex:
{
"type": "unit",
"displayname": "Survival Apex",
"permanentinventory": true,
"isapex": true,
"isportal": false,
"image": "body.png",
"position": [0, 0],
"pivot": [0.5, 0.5],
"maxammo": 500,
"movable": true,
"isbuilt": true,
"powergeneration": [0.01, 0.1, 900],
"powerdispatchstoremax": 1,
"controllers": [
{ "name": "ondestroy_sandexplosion" }
]
}
\\
{{page>navigation}}