<=[[cw4:info:start#custom_units| Index]] "This little guy was discovered in a meteorite in Sir Guardian's outpost. They seem weak, only taking around several cannon shots, but trust me, when they are constantly swarming, they're like rapid-eating termites! Don't underestimate enemy numbers! And destroy the creep under them! They get boosted in a way when they're in slightly-deep creep!" - Althea ====== Cuboid ====== {{:cw4:cmod:docs:cuboid_origin.png?200|}} Cuboid, Origin Species.\\ Specializes in high numbers and moderately fast speed during attacks.\\ Vulnerable to splash-damage/high fire rate defenses.\\ ===== Raw Stats ===== 2.4 HP\\ 0.2 Cells/Frame Speed.\\ 2-seconds attack Speed.\\ 0.1 Structure damage.\\ 0.2 Rift Lab damage.\\ 0.125 Damage Taken. Does not regenerate. === Creeper Boosts ==== This activates if the Cuboid is in depth 1 creeper or above. \\ + 0.15 speed in cells. (Applies upon turning directions)\\ + Heal Rate of 0.005/frame.\\ === Anti Creeper De-buffs === This activates if the cuboid turns directions while in any-depth of anti creeper.\\ - 0.1 speed in cells. (Applies upon turning directions)\\ - Health-Decay rate of -0.0025/frame.\\ ==== AFTER_SHOCK_BUFFS ==== + Permanent Increased Health (Current Max Health + 1.5)\\ + Reduced Taken damage (0.125 > 0.1)\\ + Increased creeper output. (0.01/frame > 0.1/frame)\\ ===== Weaknesses ===== High-Health structures (Unable to kill them quickly)\\ Splash-Damage (Mesh Area-damage or Direct Area-damage)\\ Rapid-Fire Structures (Single-Target or Area-Target)\\ Anti Creeper (Liquid Form)\\ ====== Derivatives ====== These are cuboids that have evolved from this cuboid.\\ \\ [[Quickoid]]\\ [[Heavoid]]\\ [[Phaseroid]]\\ [[Sulfuroid]]\\ [[Cruncheroid]]\\ [[Crimson Cuboid]]\\ [[Corrupted Cuboid]]\\ \\ <=[[cw4:info:start#custom_units| Index]]