=[[cw4:info:start#custom_units| Index]]
"This little guy was discovered in a meteorite in Sir Guardian's outpost. They seem weak, only taking around several cannon shots, but trust me, when they are constantly swarming, they're like rapid-eating termites! Don't underestimate enemy numbers! And destroy the creep under them! They get boosted in a way when they're in slightly-deep creep!" - Althea
====== Cuboid ======
{{:cw4:cmod:docs:cuboid_origin.png?200|}} Cuboid, Origin Species.\\
Specializes in high numbers and moderately fast speed during attacks.\\
Vulnerable to splash-damage/high fire rate defenses.\\
===== Raw Stats =====
2.4 HP\\
0.2 Cells/Frame Speed.\\
2-seconds attack Speed.\\
0.1 Structure damage.\\
0.2 Rift Lab damage.\\
0.125 Damage Taken.
Does not regenerate.
=== Creeper Boosts ====
This activates if the Cuboid is in depth 1 creeper or above. \\
+ 0.15 speed in cells. (Applies upon turning directions)\\
+ Heal Rate of 0.005/frame.\\
=== Anti Creeper De-buffs ===
This activates if the cuboid turns directions while in any-depth of anti creeper.\\
- 0.1 speed in cells. (Applies upon turning directions)\\
- Health-Decay rate of -0.0025/frame.\\
==== AFTER_SHOCK_BUFFS ====
+ Permanent Increased Health (Current Max Health + 1.5)\\
+ Reduced Taken damage (0.125 > 0.1)\\
+ Increased creeper output. (0.01/frame > 0.1/frame)\\
===== Weaknesses =====
High-Health structures (Unable to kill them quickly)\\
Splash-Damage (Mesh Area-damage or Direct Area-damage)\\
Rapid-Fire Structures (Single-Target or Area-Target)\\
Anti Creeper (Liquid Form)\\
====== Derivatives ======
These are cuboids that have evolved from this cuboid.\\ \\
[[Quickoid]]\\
[[Heavoid]]\\
[[Phaseroid]]\\
[[Sulfuroid]]\\
[[Cruncheroid]]\\
[[Crimson Cuboid]]\\
[[Corrupted Cuboid]]\\ \\
<=[[cw4:info:start#custom_units| Index]]