=[[cw4:info:start#custom_units| Index]]\\
<=[[cw4:custom| Custom CPACKs & Units]]\\
<=[[cw4:cpack:docs:9057c9db-f5b6-4be0-80b8-8ff73b517efe| Corporate Pack - Vertu (CPACK)]]\\
Download location - Not available
====== Corporate Pack Vertu - Mk7 Cannon ======
A very powerful triple barreled high explosive artillery unit capable of directly damaging structures.\\
It is immobile but has great range and firepower.
{{ //unit image// }}
===== Overview =====
* Directly damages units, both friend and foe.
* X damage per shell (fires 3 in a volley).
* Immobile
* Has friendly fire failsafe.
* Very sturdy (X health).
* Low power demand.
* Great range.
* Range increased by weapon range ERN port upgrade.
"We have looked everywhere. Seen many alien relics, technology, and texts. Yet no matter where we looked, for some reason no one figured out that if you throw a high explosive artillery shell at an [[cw4:info:emitter|Emitter]], it will die. They usually said something about having to bypass something to actually damage the Creeper structures yet we never encountered this issue. We don't know what it is, why it doesn't affect only our weapons, and why everyone else didn't consider bullet and THEN figured out the whole "something makes the [[cw4:info:emitter|Emitter]] invulnerable". All we know, is that when we shot a Creeper structure, it turned into rubble. Just like any other construct."