<=[[cw4:info:start#custom_units| Index]]\\ <=[[cw4:custom| Custom CPACKs & Units]]\\ [[https://knucklecracker.com/forums/index.php?topic=43014.0|Download location]] ====== [V-Buildings] Wolf Missile Silo (WMS) - Vertu ====== {{ :cw4:cmod:docs:wms.jpg?nolink&350|}} The Wolf Missile Silo (WMS) is a mass ordinance launcher that can launch 20 Wolf Missiles in a single volley all at once. Each missile deals a significant amount of damage over a respectable radius, causing the entire volley to be devastating to the targeted area. It is super compact as well as the missiles themselves, making it similar engineering efficiency to the [[cw4:cmod:docs:6d01a3cd-fe15-4917-83d8-718ab912ccbc|PFLEMS]]. Just look at it! IT IS TINY!! ===== Overview ===== * Heavy ordinance launcher. * Launches 20 Wolf Missiles per volley. * Each Wolf Missile deals 1.0 damage in a radius of 10, giving the volley a devastating amount of impulse firepower. * Requires 100 ARG per volley. * Targets the deepest Creeper on the map, able to ignore [[cw4:cmod:docs:05b055d8-9cfd-4a14-8bcc-dffac30ce60d|LUREs]]. * Requires 350 Liftic to build. * Impervious to damage as it is built into the terrain! ===== Mini-Lore ===== The WMS was one of the first weapons created by Vertu to be used within the CW4 Universe. Though "first" can mean a lot of things in this context. As for its invulnerability, it is surprising what can be done with a bit of "chemical stealth" (in context of the Creeper) and being built within the terrain. The "chemical stealth" keeps the Creeper from dissolving the silo and being built in the terrain mitigates damage caused by other sources. You will need a bunker buster to damage this construct.