<- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#image_commands|Image Commands]] ===== SetImageColor ===== ^Arguments^Result^Notation^ |A unit UID, image slot, red, green, blue, alpha| |''i1 s1 i2 i3 i4 i5 -- ''| === Description === Sets the color of the light shining on the sprite. Red, Green, Blue, and alpha values are in the range of 0-255. Alpha represents transparency with 0 being fully transparent and 255 being fully opaque. The slot named “main” refers to the primary unit image (the one that can be set in the editor). === Examples === # Make the image be viewed under a red light Self "FlyingThing" 255 0 0 255 SetImageColor