<- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#movement_commands|Movement Commands]] ===== QueueMove ===== ^Arguments^Result^Notation^ |X, Y, speed| |''x1 y1 n1 -- ''| === Description === X and Y are map coordinates and the speed is in pixels per frame (1 second = 30 frames). Queued movements go into a queue and are processed one at a time. === Examples === # Picks a random unit then goes there at 4 pixels per frame. # Once it has arrived, it picks another random unit and moves there at one pixel per frame. RandUnitCoords 4 QueueMove RandUnitCoords 1 QueueMove