<- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#timers|Timers]] ===== GetTimer0 ===== GetTimer0 ->val === Description === Gets the current value of timer 0. Timers are set to some value, and then decrease by 1 each game frame (even if the core is in a Delay). === Examples === # Sets the creeper height to 20 on the crpl core position every 30 frames (1 second) GetTimer0 eq0 if CurrentCoords 20 SetCreeper 30 SetTimer0 endif