<- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#input_commands|Input Commands]] ===== GetKeyDown ===== ^Arguments^Result^Notation^ | Key to check |0 or 1 depending if Key was pressed | '' s1 -- b1'' | === Description === Checks the specified keyboard key to see if it is was pressed during this game frame. Returns true only once during the game frame/loop that the key was pressed. For a list of possible key strings, look here: http://docs.unity3d.com/Documentation/ScriptReference/KeyCode.html === Examples === if (GetKeyDown("Space")) #Fire a single shot. endif