- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#unit_commands|Unit Commands]]
===== SetUnitSelectableOverride =====
^ Arguments ^ Result ^ Notation ^
|Unit UID, bool| |'' i1 b1 - ''|
=== Description ===
Sets whether or not the unit can be selected by the player.
===Examples===
#Gets all units around core and freezes these
CurrentCoords 18 GetUnitsInRange 0 do
->unit
<-unit FALSE SetUnitSelectableOverride
loop
:awake
#before anything else is done, freeze all units under this one, then destroy oneself
CurrentCoords 0 TRUE GetAllUnitsInRange 0 do
->unit
<-unit FALSE SetUnitSelectableOverride
loop
Self 0 Destroy