<- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#input_commands|Input Commands]] ===== GetMouseCell ===== ^Arguments^Result^Notation^ | |X and Y game cell coordinates of mouse | '' -- i1 i2'' | === Description === Pushes the X then the Y game cell coordinates of the mouse to the stack. 0,0 is located in the UPPER LEFT of the game map with positive X going right and positive Y going down. === Examples === #Create Creeper where the mouse is GetMouseCell ->y ->x SetCreeper(<-x <-y 10)