<- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#conversation_commands|Conversation Commands]] ===== AddConversationMessage ===== ^Arguments^Result^Notation^ |speaker, text| |''n1 s1 -- ''| === Description === Adds an item to the CRPL generated conversation. Each item is a speaker's ID number, and a short paragraph. If the conversation is not cleared before new entries are added then when it is shown the first message that is displayed will be the last message that the user saw when they closed it last time. Keep in mind, it is possible for the user to leave any and all conversations open for the entire game. The speakers can be customized with new names and custom images in the editor. Possible speakers: ^ ID ^ Name ^ Image ^ |0| Skarsgard Abraxis|{{:cw3:characters:conversation_image0.png?nolink&100|}}| |1| Lia|{{:cw3:characters:conversation_image1.png?nolink&100|}}| |2| Loki Hive|{{:cw3:characters:conversation_image2.png?nolink&100|}}| |3| Abrax... Imper...???|{{:cw3:characters:conversation_image3.png?nolink&100|}}| |4| Loki Imperator|{{:cw3:characters:conversation_image4.png?nolink&100|}}| |5| Aliana|{{:cw3:characters:conversation_image5.png?nolink&100|}}| |6| (nameless man with red background)|{{:cw3:characters:conversation_image6.png?nolink&100|}}| |7| (nameless man with green background)|{{:cw3:characters:conversation_image7.png?nolink&100|}}| === Examples === ClearConversation #Skarsgard says: AddConversationMessage(0 "Where am I?") #Lia says: AddConversationMessage(1 "You're on a planet!") ShowConversation PauseGame