~~NOTOC~~ <=[[4rpl:start| Index]] :!: Available in version 1.3 and later. ====== SetUnitSpecialTarget====== SetUnitSpecialTarget(<-unit <-specialTargetVal) ===== Description ===== Sets an V4 representing the current special target status of the unit. The V4 tells which target types the unit is tagged as. A value of 0 or 1 will be in each field of the V4. A value of 1 in a field means the unit is targeted by that type of weapon. \\ targetVal.0 : Snipers will target \\ targetVal.1 : Missiles will target \\ targetVal.2 : Custom0 will target \\ targetVal.3 : Custom1 will target \\ ===== Examples ===== SetUnitSpecialTarget(self V4(1 1 0 0)) <=[[4rpl:start| Index]]