~~NOTOC~~ <=[[4rpl:start| Index]] \\ <=[[4rpl:start#mverse| MVerse]] :!: Available in version 1.9 and later. ====== SetMVerseCreatesUnitGhost ====== SetMVerseCreatesUnitGhost(<-unit <-createsMVerseGhost) ===== Description ===== Specifies if a custom unit will create an mverse ghost. An mverse ghost is the colored representation of a unit that is seen by other mverse players. If a ghost is created it will match the general look and position/rotation of the custom unit. The ghost can be enabled/disabled at run time and will appear and disappear on clients. This call only works for custom units. By default, custom units create ghosts. For custom units that are pre-placed in the map, it is suggested to use this call inside [[func_gameloaded|:GameLoaded]] so that it is called properly for mverse clients after they download the map from the host. [[func_awake|:Awake]] or [[func_once|:Once]] will work for pre-placed units on the host player, but not client players. ===== Examples ===== :GameLoaded SetMVerseCreatesUnitGhost(self false) <=[[4rpl:start| Index]]