~~NOTOC~~ <=[[4rpl:start| Index]] * [[4rpl:commands:GetUnitSelected|Get]] * [[4rpl:commands:SetUnitSelected|Set]] ====== GetUnitSelected====== GetUnitSelected(<-unit) ->isSelected ===== Description ===== Gets a boolean indicating if the specified unit is currently selected by the player ===== Examples ===== GetUnitSelected(self) ->isSelected <=[[4rpl:start| Index]]