~~NOTOC~~ <=[[4rpl:start| Index]] :!: Available in version 1.4 and later. ====== GetBuildUnit ====== GetBuildUnit ->selectBuildUnit ===== Description ===== Returns the [[4rpl:commands:unit_types|unit type]] of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the built-in [[4rpl:commands:unit_types|unit type]]. If no unit is selected in the build menu, an empty string is returned. This command does not use the same unit_types from getunitsbytype or getunits functions, but older names. List of unit types according to getbuildunit (case-sensitive): "Tower SuperTower Reactor GreenarRefinery Cannon Mortar Sprayer Sniper MissileLauncher Nullifier RocketPad Microrift Shield Factory Terp ERNInterface Platform DeliveryPad Runway BomberPad ACBomberPad Chronat". Microrift with a lower case r for rift. Reactor = miner. SuperTower = pylon. ERNInterface = ernportal. DeliveryPad = porter. Chronat = beacon. Example: When the player selects the Cannon from the weapons build tab, "Cannon" will be returned by this API. ===== Examples ===== print(GetBuildUnit) <=[[4rpl:start| Index]]