~~NOTOC~~ <=[[4rpl:start| Index]] * [[4rpl:commands:getunitmovecell|Get]] * [[4rpl:commands:setunitmovecell|Set]] :!: Available in version 1.3 and later. ====== SetUnitMoveCell ====== SetUnitMoveCell(<-unit <-cellX <-cellZ) ===== Description ===== Sets the move cell for a unit. A unit must be set to movable (by the player), otherwise this call has no effect. When called, the unit's move ghost will be positioned at the specified coordinates. ===== Examples ===== SetUnitMoveCell(self 50 40) <=[[4rpl:start| Index]]