~~NOTOC~~
<=[[4rpl:start| Index]]
* [[4rpl:commands:GetUnitFireOffset|Get]]
* [[4rpl:commands:SetUnitFireOffset|Set]]
====== SetUnitFireOffset ======
SetUnitFireOffset(<-unit <-pos)
===== Description =====
Sets the fire offset of a unit.
The fire offset is the vector representing a position relative to the unit that the unit should produce any projectile or beam from. It is set in the cpack unit editor.
Typically, the X and Z values are 0 (the center of the unit) and the Y value specifies a height.
===== Examples =====
SetUnitFireOffset(self V3(0 3 0)) #Indicate this unit should produce a projectile or beam from 3 above the base
<=[[4rpl:start| Index]]