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* [[4rpl:commands:GetUnitCell|Get]]
* [[4rpl:commands:SetUnitCell|Set]]
====== SetUnitCell ======
SetUnitCell(<-UID <-cellX <-cellZ <-snapToTerrain)
===== Description =====
Sets the 2D map position of a unit. The arguments are unit uid, the X and Z positions on the map, and whether the unit should be move to the terrain height at the target location.
===== Examples =====
SetUnitCell(<-UID <-posX <-posZ true)
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