~~NOTOC~~
<=[[4rpl:start| Index]]
* [[4rpl:commands:GetUnitSelected|Get]]
* [[4rpl:commands:SetUnitSelected|Set]]
====== GetUnitSelected======
GetUnitSelected(<-unit) ->isSelected
===== Description =====
Gets a boolean indicating if the specified unit is currently selected by the player
===== Examples =====
GetUnitSelected(self) ->isSelected
<=[[4rpl:start| Index]]