~~NOTOC~~
<=[[4rpl:start| Index]] \\
<= [[4rpl:start#Timers]]
* [[4rpl:commands:gettimer2|Get]]
* [[4rpl:commands:settimer2|Set]]
====== GetTimer2 ======
GetTimer2 ->val
===== Description =====
Gets the current value of timer 2. Timers are set to some value, and the decrease by 1 each game frame.
===== Examples =====
if (GetTimer2 eq0)
SetCreeper(GetUnitCell(self) 5 false)
SetTimer2 (30)
endif
<=[[4rpl:start| Index]]