~~NOTOC~~ <=[[4rpl:start| Index]] \\ <= [[4rpl:start#Timers]] * [[4rpl:commands:gettimer2|Get]] * [[4rpl:commands:settimer2|Set]] ====== GetTimer2 ====== GetTimer2 ->val ===== Description ===== Gets the current value of timer 2. Timers are set to some value, and the decrease by 1 each game frame. ===== Examples ===== if (GetTimer2 eq0) SetCreeper(GetUnitCell(self) 5 false) SetTimer2 (30) endif <=[[4rpl:start| Index]]