~~NOTOC~~
<=[[4rpl:start| Index]] \\
<= [[4rpl:start#Timers]]
* [[4rpl:commands:gettimer1|Get]]
* [[4rpl:commands:settimer1|Set]]
====== GetTimer1 ======
GetTimer1 ->val
===== Description =====
Gets the current value of timer 1. Timers are set to some value, and the decrease by 1 each game frame.
===== Examples =====
if (GetTimer1 eq0)
SetCreeper(GetUnitCell(self) 5 false)
SetTimer1 (30)
endif
<=[[4rpl:start| Index]]