~~NOTOC~~
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* [[4rpl:commands:GetThemeTextureDeTile|Get]]
* [[4rpl:commands:SetThemeTextureDeTile|Set]]
====== GetThemeTextureDeTile ======
GetThemeTextureDeTile(<-terrainLevel) ->detiled
===== Description =====
Gets the current theme's texture detiling value for the specified level. Terrain levels range from 1 to 20.
The returned value is a float indicating the terrain level's detiling amount. A value of 0 turns detiliing off.
Values greater than 0 cause the texture to detile. A typical value for detiling would be 0.2. Detiling values that are greater than 1, and clipped to 1.
De-tiling scrambles the texture using a stochastic blending process. It can remove repeating patterns when
a repeating pattern is not desired.
===== Examples =====
trace(GetThemeTextureDeTile(1))
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