~~NOTOC~~ <=[[4rpl:start| Index]] * [[4rpl:commands:GetThemeNormalAmt|Get]] * [[4rpl:commands:SetThemeNormalAmt|Set]] ====== GetThemeNormalAmt ====== GetThemeNormalAmt(<-terrainLevel) ->normalAmt ===== Description ===== Gets the current theme's normal map amount for the specified level. Terrain levels range from 1 to 20. The amount is a floating point number that specifies the intensity of the normals to apply to the texture. A value of 0 disables the normal map. Higher values make the normals appear more pronounced. A value of '2' is the default. ===== Examples ===== trace(GetThemeNormalAmount(1)) <=[[4rpl:start| Index]]