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* [[4rpl:commands:GetThemeNormalAmt|Get]]
* [[4rpl:commands:SetThemeNormalAmt|Set]]
====== GetThemeNormalAmt ======
GetThemeNormalAmt(<-terrainLevel) ->normalAmt
===== Description =====
Gets the current theme's normal map amount for the specified level. Terrain levels range from 1 to 20.
The amount is a floating point number that specifies the intensity of the normals to apply to the texture. A value of 0
disables the normal map. Higher values make the normals appear more pronounced. A value of '2' is the default.
===== Examples =====
trace(GetThemeNormalAmount(1))
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