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prpl:setstruc [2025/02/14 14:57] – external edit 127.0.0.1prpl:setstruc [2025/03/21 18:21] (current) – The argument for struc type can only be 0, 1 or 2; values outside this range are capped. Argonwolf
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 Type: 0 = None; 1 = Normal; 2 = Armour Type: 0 = None; 1 = Normal; 2 = Armour
  
-Enemy defines colour, built defines the build state. Currently there is no known method exposed for the health of armoured Struc. FIXME - Does Built = 2,3,4,... affect the health of the armoured Struc.+Enemy defines colour, built defines the build state.
  
 === Examples === === Examples ===
 <code>50 50 0 2 1 SetSetuc #Create some built blue armoured Struc at position (50,50)</code> <code>50 50 0 2 1 SetSetuc #Create some built blue armoured Struc at position (50,50)</code>
  
prpl/setstruc.txt · Last modified: 2025/03/21 18:21 by Argonwolf