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prpl:setparticleposition [2016/12/02 23:34] – created - external edit 127.0.0.1 | prpl:setparticleposition [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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^Arguments^Result^Notation^ | ^Arguments^Result^Notation^ | ||
- | | | | [ - ] | | + | |Particle ID (PID), X Position, Y Position |
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=== Examples === | === Examples === | ||
+ | < | ||
+ | #Im creating the particles for the PIDs, if you have a source of PIDs feel free to ignore the line below | ||
+ | 20 20 0.0 0.75 0 false CreateParticle ->PID | ||
+ | |||
+ | #Teleports the particle on top of itself, basicly we just remade a emitter | ||
+ | <-PID CurrentPixelCoords SetParticlePosition | ||
+ | |||
+ | </ | ||
+ | |||
< | < | ||
f1 = GetFloatFromStack(); | f1 = GetFloatFromStack(); |