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prpl:addgameevent [2016/12/02 23:34] – external edit 127.0.0.1 | prpl:addgameevent [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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^Arguments^Result^Notation^ | ^Arguments^Result^Notation^ | ||
- | | | | [ - ] | | + | |int string |
=== Description === | === Description === | ||
+ | Arg.1 Color of Game Event. Possible colors are 3=red 2=green 1=blue 0=grey | ||
+ | |||
+ | Arg.2 Text of Game Event. | ||
=== Examples === | === Examples === | ||
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i1 = GetIntFromStack(); | i1 = GetIntFromStack(); | ||
stack.Push(new Data(pos)); | stack.Push(new Data(pos)); | ||
+ | |||
+ | | ||
+ | #This example will make a blue Game Event with the text "Blue Particle Emitter has spawned!" | ||
</ | </ | ||