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playground:fire:irpl_test

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playground:fire:irpl_test [2025/02/25 11:44] – Formatting Fireswampplayground:fire:irpl_test [2025/02/27 14:32] (current) – Added units and misc categories. Fireswamp
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 <WRAP group> <WRAP group>
 <WRAP column> <WRAP column>
-====  ====+==== Unit Manipulation ==== 
 +[[ixe:irpl:unit:createunit|CreateUnit]] \\ 
 +[[ixe:irpl:unit:destroy|Destroy]] \\ 
 +[[ixe:irpl:unit:getammo|GetAmmo]] \\ 
 +[[ixe:irpl:unit:setammo|SetAmmo]] \\ 
 +[[ixe:irpl:unit:consumeammo|ConsumeAmmo]] \\ 
 +[[ixe:irpl:unit:getmaxammo|GetMaxAmmo]] \\ 
 +[[ixe:irpl:unit:setmaxammo|SetMaxAmmo]] \\ 
 + 
 +==== Location ==== 
 +[[ixe:irpl:unit:getposition|GetPosition]] \\ 
 +[[ixe:irpl:unit:setposition|SetPosition]] \\ 
 +[[ixe:irpl:unit:getrotation|GetRotation]] \\ 
 +[[ixe:irpl:unit:setrotation|SetRotation]] \\ 
 +[[ixe:irpl:unit:moveunit|MoveUnit]] \\ 
 +[[ixe:irpl:unit:moverotation|MoveRotation]] \\ 
 +[[ixe:irpl:unit:getunitdirection|GetUnitDirection]] \\ 
 +[[ixe:irpl:unit:setunitdirection|SetUnitDirection]] \\ 
 +[[ixe:irpl:unit:rotateunittowards|RotateUnitTowards]] \\ 
 +[[ixe:irpl:unit:getlocalposition|GetLocalPosition]] \\ 
 +[[ixe:irpl:unit:setlocalposition|SetLocalPosition]] \\ 
 +[[ixe:irpl:unit:getlocalrotation|GetLocalRotation]] \\ 
 +[[ixe:irpl:unit:setlocalrotation|SetLocalRotation]] \\ 
 +[[ixe:irpl:unit:transformpoint|TransformPoint]] \\ 
 +</WRAP> 
 + 
 +<WRAP column> 
 +==== Part Data ==== 
 +[[ixe:irpl:unit:getactive|GetActive]] \\ 
 +[[ixe:irpl:unit:setactive|SetActive]] \\ 
 +[[ixe:irpl:unit:getname|GetName]] \\ 
 +[[ixe:irpl:unit:getdestroyed|GetDestroyed]] \\ 
 +[[ixe:irpl:unit:getpartdata|GetPartData]] \\ 
 +[[ixe:irpl:unit:setcolor|SetColor]] \\ 
 +[[ixe:irpl:unit:isdestroyactionenabled|IsDestroyActionEnabled]] \\ 
 +[[ixe:irpl:unit:getunitbuild|GetUnitBuild]] \\ 
 +[[ixe:irpl:unit:setunitbuild|SetUnitBuild]] \\ 
 +[[ixe:irpl:unit:getunitammosupply|GetUnitAmmoSupply]] \\ 
 +[[ixe:irpl:unit:setunitammosupply|SetUnitAmmoSupply]] \\ 
 +[[ixe:irpl:unit:getpixelcount|GetPixelCount]] \\ 
 +[[ixe:irpl:unit:getallpixelcount|GetAllPixelCount]] \\ 
 +[[ixe:irpl:unit:getonboardcomplete|GetOnBoardComplete]] \\ 
 +[[ixe:irpl:unit:getrandpixeldatapos|GetRandPixelDataPos]] \\ 
 +[[ixe:irpl:unit:getpowergeneration|GetPowerGeneration]] \\ 
 +[[ixe:irpl:unit:gettotalpowergeneration|GetTotalPowerGeneration]] \\ 
 +[[ixe:irpl:unit:getunitupdatecount|GetUnitUpdateCount]] \\ 
 + 
 +==== Physics ==== 
 +[[ixe:irpl:unit:addphysicsforce|AddPhysicsForce]] \\ 
 +[[ixe:irpl:unit:getphysicsvelocity|GetPhysicsVelocity]] \\ 
 +[[ixe:irpl:unit:setphysicsvelocity|SetPhysicsVelocity]] \\ 
 +</WRAP> 
 + 
 +<WRAP column> 
 +==== Finding Units ==== 
 +[[ixe:irpl:unit:self|Self]] \\ 
 +[[ixe:irpl:game:getapex|GetApex]] \\ 
 +[[ixe:irpl:unit:getchild|GetChild]] \\ 
 +[[ixe:irpl:unit:getchildren|GetChildren]] \\ 
 +[[ixe:irpl:unit:getparent|GetParent]] \\ 
 +[[ixe:irpl:unit:getunitsbyname|GetUnitsByName]] \\ 
 +[[ixe:irpl:unit:getunitsinrange|GetUnitsInRange]] \\ 
 +[[ixe:irpl:unit:getnullifiableunitsinrange|GetNullifiableUnitsInRange]] \\ 
 +[[ixe:irpl:game:getselectedunits|GetSelectedUnits]] \\ 
 +[[ixe:irpl:game:hasselectedunit|HasSelectedUnit]] \\ 
 +[[ixe:irpl:unit:getshothitunitsinrange|GetShotHitUnitsInRange]] \\ 
 + 
 +==== Unit Parameters ==== 
 +[[ixe:irpl:unit:getcontrollerarg|GetControllerArg]] \\ 
 +[[ixe:irpl:unit:setcontrollerarg|SetControllerArg]] \\ 
 +[[ixe:irpl:unit:getcontrollerarg2|GetControllerArg2]] \\ 
 +[[ixe:irpl:unit:setcontrollerarg2|SetControllerArg2]] \\ 
 +[[ixe:irpl:unit:getscriptvar|GetScriptVar]] \\ 
 +[[ixe:irpl:unit:setscriptvar|SetScriptVar]] \\ 
 +[[ixe:irpl:unit:getscript1var|GetScript1Var]] \\ 
 +[[ixe:irpl:unit:setscript1var|SetScript1Var]] \\ 
 +[[ixe:irpl:unit:getregisteredscriptvar|GetRegisteredScriptVar]] \\ 
 +[[ixe:irpl:unit:setregisteredscriptvar|SetRegisteredScriptVar]] \\ 
 +</WRAP> 
 +</WRAP> 
 + 
 +<WRAP group> 
 +<WRAP column> 
 +==== Range Indicator ==== 
 +[[ixe:irpl:unit:getshowrange|GetShowRange]] \\ 
 +[[ixe:irpl:unit:setshowrange|SetShowRange]] \\ 
 +[[ixe:irpl:unit:getshowrangecolor|GetShowRangeColor]] \\ 
 +[[ixe:irpl:unit:setshowrangecolor|SetShowRangeColor]] \\ 
 + 
 +==== LOS ==== 
 +[[ixe:irpl:unit:enablelos|EnableLos]] \\ 
 +[[ixe:irpl:unit:getlos|GetLos]] \\ 
 +[[ixe:irpl:unit:getlosrange|GetLosRange]] \\ 
 +[[ixe:irpl:unit:setlosrange|SetLosRange]] \\ 
 +[[ixe:irpl:unit:getlossandpassbits|GetLosSandPassBits]] \\ 
 +[[ixe:irpl:unit:setlossandpassbits|SetLosSandPassBits]] \\ 
 +[[ixe:irpl:shots:createshot|CreateShot]] \\ 
 +[[ixe:irpl:unit:getfowrange|GetFowRange]] \\ 
 +[[ixe:irpl:unit:setfowrange|SetFowRange]] \\ 
 +</WRAP> 
 + 
 +<WRAP column> 
 +==== Rockets ==== 
 +[[ixe:irpl:unit:enablera|EnableRa]] \\ 
 +[[ixe:irpl:unit:getrarange|GetRaRange]] \\ 
 +[[ixe:irpl:unit:setrarange|SetRaRange]] \\ 
 +[[ixe:irpl:unit:getrapath|GetRaPath]] \\ 
 +[[ixe:irpl:shots:createrarocket|CreateRaRocket]] \\ 
 + 
 +==== Terp ==== 
 +[[ixe:irpl:unit:enableterpscan|EnableTerpScan]] \\ 
 +[[ixe:irpl:unit:getterpscanrange|GetTerpScanRange]] \\ 
 +[[ixe:irpl:unit:setterpscanrange|SetTerpScanRange]] \\ 
 +[[ixe:irpl:unit:getterpscanresult|GetTerpScanResult]] \\ 
 +[[ixe:irpl:unit:getterpscanharvestresult|GetTerpScanHarvestResult]] \\ 
 +[[ixe:irpl:unit:setharvestsanddef|SetHarvestSandDef]] \\ 
 +</WRAP> 
 + 
 +<WRAP column> 
 +==== Particulate ==== 
 +[[ixe:irpl:game:createparticulate|CreateParticulate]] \\ 
 +[[ixe:irpl:game:damageparticulate|DamageParticulate]] \\ 
 +[[ixe:irpl:unit:enableparticulatescan|EnableParticulateScan]] \\ 
 +[[ixe:irpl:unit:getparticulatescanrange|GetParticulateScanRange]] \\ 
 +[[ixe:irpl:unit:setparticulatescanrange|SetParticulateScanRange]] \\ 
 +[[ixe:irpl:unit:getparticulatescanresult|GetParticulateScanResult]] \\ 
 +[[ixe:irpl:shots:createparticulateshot|CreateParticulateShot]] \\ 
 + 
 +==== Internal Health ==== 
 +[[ixe:irpl:unit:getinternalhealth|GetInternalHealth]] \\ 
 +[[ixe:irpl:unit:setinternalhealth|SetInternalHealth]] \\ 
 +[[ixe:irpl:unit:damageinternalhealth|DamageInternalHealth]] \\ 
 +[[ixe:irpl:unit:getmaxinternalhealth|GetMaxInternalHealth]] \\ 
 +[[ixe:irpl:unit:setmaxinternalhealth|SetMaxInternalHealth]] \\ 
 +</WRAP> 
 +</WRAP> 
 + 
 +---- 
 + 
 +===== Miscellaneous =====  
 + 
 +Lorem Ipsum. 
 + 
 +<WRAP group> 
 +<WRAP column> 
 +==== MCS ==== 
 +[[ixe:irpl:game:getmcsitem|GetMcsItem]] \\ 
 +[[ixe:irpl:game:getallmcskeys|GetAllMcsKeys]] \\ 
 +[[ixe:irpl:game:setmcsitem|SetMcsItem]] \\ 
 +</WRAP> 
 + 
 +<WRAP column> 
 +==== Messaging ==== 
 +[[ixe:irpl:unit:sendmsg|SendMsg]] \\ 
 +[[ixe:irpl:unit:registerformsg|RegisterForMsg]] \\ 
 +[[ixe:irpl:unit:deregisterformsg|DeregisterForMsg]] \\ 
 +[[ixe:irpl:unit:registerscript|RegisterScript]] \\ 
 +[[ixe:irpl:unit:deregisterscript|DeregisterScript]] \\ 
 +</WRAP> 
 + 
 +<WRAP column> 
 +==== Inventory ==== 
 +[[ixe:irpl:inventory:addplantoinventory|AddPlanToInventory]] \\ 
 +[[ixe:irpl:inventory:clearinventory|ClearInventory]] \\ 
 +[[ixe:irpl:inventory:getinventory|GetInventory]] \\ 
 +[[ixe:irpl:inventory:hasinventory|HasInventory]] \\ 
 +[[ixe:irpl:inventory:removeplanfrominventory|RemovePlanFromInventory]] \\
 </WRAP> </WRAP>
 </WRAP> </WRAP>
playground/fire/irpl_test.txt · Last modified: 2025/02/27 14:32 by Fireswamp