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pf:unit_capabilities [2017/12/07 17:29] – [Friendly utility modules] Changing "energy balls" to their proper name "stunners" goreae | pf:unit_capabilities [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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And none of that factors in enemy ships and that missiles can only be shot down by defense lasers ( and slowed by particle beams) but cannon shots can be shot down with other cannon shots | And none of that factors in enemy ships and that missiles can only be shot down by defense lasers ( and slowed by particle beams) but cannon shots can be shot down with other cannon shots | ||
- | http://knucklecracker.com/forums/index.php? | + | Reactors create a small amount of energy for a ship [[https://steamcommunity.com/app/422900/ |
===== Friendly Weapon Modules ===== | ===== Friendly Weapon Modules ===== | ||
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^ Health| ? | | ^ Health| ? | | ||
^ Size| 5x5 | | ^ Size| 5x5 | | ||
- | ^ Description| Fires balls of energy that stun your ships or your energy mines if it hits them. The balls follow the ship it targets. Balls can only be damaged by Discharger modules. | | + | ^ Description| Fires balls of energy |
^Doppel Spawner^^ | ^Doppel Spawner^^ |