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pf:unit_capabilities [2017/12/04 18:41] – Karsten75 | pf:unit_capabilities [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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+ | <- [[pf: | ||
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====== | ====== | ||
- | FIXME I uploaded a whole bunch of images to the space pf: | + | |
===== Summary ===== | ===== Summary ===== | ||
it is really the modules that go on the ships that should be the focus for best strategy. | it is really the modules that go on the ships that should be the focus for best strategy. | ||
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And none of that factors in enemy ships and that missiles can only be shot down by defense lasers ( and slowed by particle beams) but cannon shots can be shot down with other cannon shots | And none of that factors in enemy ships and that missiles can only be shot down by defense lasers ( and slowed by particle beams) but cannon shots can be shot down with other cannon shots | ||
- | http://knucklecracker.com/forums/index.php? | + | Reactors create a small amount of energy for a ship [[https://steamcommunity.com/app/422900/ |
===== Friendly Weapon Modules ===== | ===== Friendly Weapon Modules ===== | ||
- | ^<del>Laser</ | + | ^Laser^^ |
- | ^ {{: | + | | {{: |
^ Cost| 10 | | ^ Cost| 10 | | ||
^ Range| 10 | | ^ Range| 10 | | ||
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^Cannon^^ | ^Cannon^^ | ||
- | ^ {{: | + | | {{: |
^ Cost| 15 | | ^ Cost| 15 | | ||
^ Range| 39 | | ^ Range| 39 | | ||
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^Missile Launcher^^ | ^Missile Launcher^^ | ||
- | ^ {{: | + | | {{: |
^ Cost| 20 | | ^ Cost| 20 | | ||
^ Range| 44 | | ^ Range| 44 | | ||
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^Fighter Base^^ | ^Fighter Base^^ | ||
- | ^ {{: | + | | {{: |
^ Cost| 100 | | ^ Cost| 100 | | ||
^ Range| 80 | | ^ Range| 80 | | ||
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^MK7^^ | ^MK7^^ | ||
- | ^ {{: | + | | {{: |
^ Cost| 100 | | ^ Cost| 100 | | ||
^ Range| 60 | | ^ Range| 60 | | ||
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===== Friendly utility modules ===== | ===== Friendly utility modules ===== | ||
^Command Module^^ | ^Command Module^^ | ||
- | ^ | + | | || |
^ Cost| N/A | | ^ Cost| N/A | | ||
^ Size| 3x3 | | ^ Size| 3x3 | | ||
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^Engine^^ | ^Engine^^ | ||
- | ^ {{: | + | | {{: |
^ Cost| 20 | | ^ Cost| 20 | | ||
^ Size| 2x3 | | ^ Size| 2x3 | | ||
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^Lathe^^ | ^Lathe^^ | ||
- | ^ {{: | + | | {{: |
^ Cost| 25 | | ^ Cost| 25 | | ||
^ Range| 20 | | ^ Range| 20 | | ||
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^Discharger^^ | ^Discharger^^ | ||
- | | {{: | + | | {{: |
^ Cost| 40 | | ^ Cost| 40 | | ||
^ Range| 55 | | ^ Range| 55 | | ||
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^ Size| 3x3 | | ^ Size| 3x3 | | ||
^ Fire Speed| ? | | ^ Fire Speed| ? | | ||
- | ^ Description| Does nothing to particles, but it slowly shrinks | + | ^ Description| Does nothing to particles, but it slowly shrinks |
^Energy Tank^^ | ^Energy Tank^^ | ||
| {{: | | {{: | ||
^ Cost| 5 | | ^ Cost| 5 | | ||
- | ^ Storage| | + | ^ Storage| |
^ Storage with AmpGem| | ^ Storage with AmpGem| | ||
^ Size| 3x3 | | ^ Size| 3x3 | | ||
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^ Health| ? | | ^ Health| ? | | ||
^ Size| 5x5 | | ^ Size| 5x5 | | ||
- | ^ Description| Fires balls of energy that stun your ships or your energy mines if it hits them. The balls follow the ship it targets. Balls can only be damaged by Discharger modules. | | + | ^ Description| Fires balls of energy |
^Doppel Spawner^^ | ^Doppel Spawner^^ |