This shows you the differences between two versions of the page.
ixe:mapmaking:editor:copyingassets [2024/12/16 21:45] – created durikkan | ixe:mapmaking:editor:copyingassets [2024/12/16 21:46] (current) – removed durikkan | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Copying Ships ====== | ||
- | |||
- | If you see custom ships in another map that you want to use in your map, this guide is for you. | ||
- | |||
- | First step is to open the map with the ship you want to copy. Enter editor mode with shift-e, then click on the irpl tab. Click on the extract modules to disk tab, and choose a folder location to put them. | ||
- | |||
- | Inside of that folder is all scripts and ships used in the map. Ships will generally, but not always be in their own folder. | ||
- | |||
- | Then copy the relevant folder into the map you are creating' | ||
- | |||
- | Then, open your map in the editor, go to the irpl tab and click build modules. | ||
- | |||
- | ====== Other Assets ====== | ||
- | |||
- | For copying mission scripts or game modes, the steps above are largely the same, except you'd be copying files from the root of the folder you extracted. | ||