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ixe:irpl:sprites:setspritelayer [2025/01/16 01:08] – created virgilw | ixe:irpl:sprites:setspritelayer [2025/03/04 01:24] (current) – Argonwolf | ||
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~~NOTOC~~ | ~~NOTOC~~ | ||
- | :!: Available in version 43 and later. | + | :!: Available in version 43 and later. |
====== SetSpriteLayer ====== | ====== SetSpriteLayer ====== | ||
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Sets the render sort layer for the sprite. | Sets the render sort layer for the sprite. | ||
- | Possible layers are: | + | Possible layers are:\\ |
- | 0: Sectors. This is the layer the sand is rendered in. | + | 0: Sectors. This is the layer the sand is rendered in.\\ |
- | 1: Lower. This is a unit layer below the default. | + | 1: Lower. This is a unit layer below the default.\\ |
- | 2: Default. The normal and default layer for sprites and units. | + | 2: Default. The normal and default layer for sprites and units.\\ |
- | 3: FOW. The Fog of War layer. | + | 3: FOW. The Fog of War layer.\\ |