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ixe:game:gameplay [2024/12/08 00:15] Fireswampixe:game:gameplay [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 In Creeper World IXE, you and your fleet of ships have been dispatched by O.D.N. to liberate worlds seized by the IXE.  In between you and the liberation of these worlds is a fluid called the creeper that destroys everything in its path.  Unfortunately, you are in the creepers path, the only question is if that is unfortunate for you or the creeper. In Creeper World IXE, you and your fleet of ships have been dispatched by O.D.N. to liberate worlds seized by the IXE.  In between you and the liberation of these worlds is a fluid called the creeper that destroys everything in its path.  Unfortunately, you are in the creepers path, the only question is if that is unfortunate for you or the creeper.
  
-(note about advanced controls can be found at X, UI info can be found at Y and advanced strategies can be found at Z.  Also keybinds assume default, most keybinds can be changed)+Information on the UI can be found on the [[user_interface|user interface page]] and more advanced strategies can be found on the [[tips|tips and tricks page]].  This guide assumes default keybindingsthese can be changed in the settings menu. 
 + 
 +===== Terrain ===== 
 + 
 +A map is a grid of 512 by 512 pixels that can each be set to a number of different materials that have their own physics and properties.  You can only see all of the properties of a given terrain type using the [[ixe:mapmaking:editor:start|editor]], though you learn the important properties from playing the game.  Some important resources to note going in are kirkium, that gives you extra energy when collected, AC Ore, which can be collected to create anticreeper, and creeper eater liquid which damages creeper on contact. 
 + 
 +By mousing over a tile on the map, you can see what terrain type it is using the rightmost section of the bottom UI.  A blank spot here indicates the terrain is blank; you can think of it as being air.
  
 ===== Friendly Units ===== ===== Friendly Units =====
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 Different ships come with different components, from weapons to energy generation to weird abilities.  You can see a more detailed breakdown of various units and their effects on [[ixe:features:units|the Standard Units page]]. Different ships come with different components, from weapons to energy generation to weird abilities.  You can see a more detailed breakdown of various units and their effects on [[ixe:features:units|the Standard Units page]].
- 
-===== Terrain ===== 
- 
-A map is a grid of 512 by 512 pixels that can each be set to a number of different materials that have their own physics and properties.  You can only see all of the properties of a given terrain type using the [[ixe:mapmaking:editor:start|editor]], though you learn the important properties from playing the game.  Some important resources to note going in are kirkium, that gives you extra energy when collected, AC Ore, which can be collected to create anticreeper, and creeper eater liquid which damages creeper on contact. 
  
 ==== Terraforming ==== ==== Terraforming ====
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 (gif of ships fighting in a cave) (gif of ships fighting in a cave)
  
-==== Other Notable Enemies ====+==== Other Enemies ==== 
 +The other enemies are a lot simpler and tend to not be as dangerous as the creeper on most maps. 
 + 
 +[[ixe:features:units:spawner|Spawners]] create [[ixe:features:units:bot|bots]] that hunt down your units and deal massive damage on contact.  These bots can be destroyed by [[ixe:features:units:cannon|Cannons]], [[ixe:features:units:sentinel_cannon|Sentinel Cannons]] and anticreeper.
  
-(In Progress of Writing)+[[ixe:features:units:phantom_emitter|Phantom Emitters]] shoot phantoms at your ships that travel through terrain and explode into creeper if they are allowed to hit their target.  [[ixe:features:units:coilship|Coil Ships]] can shoot down the phantoms and prevent them from depositing any creeper, though they require a significant amount of energy and 2 seconds of firing to do so.
  
 +[[ixe:features:units:digimaker|Digimakers]] activates digitalis, which damages your ships and allows creeper to flow through terrain.  Digitalis can be deactivated by the same weapons that destroy creeper, but a more efficient strategy is to cut the digitalis using a [[ixe:features:units:spirit_ship|Spirit Ship]].
  
 +[[ixe:features:units:part_emitter|Part Emitters]] spawn particles that float around an area, work like creeper only breeder terrain and damage your ships on contact.  Your best weapon against this is the [[ixe:features:units:part_ship|Part Ship]] which can destroy particles in a single shot.
  
 You can see a more detailed breakdown of various enemies and their effects on [[ixe:features:units|the Standard Units page]]. You can see a more detailed breakdown of various enemies and their effects on [[ixe:features:units|the Standard Units page]].
ixe/game/gameplay.1733616910.txt.gz · Last modified: 2025/02/14 14:56 (external edit)