Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision |
cw4:info:wall [2020/10/20 08:14] – image , description Karsten75 | cw4:info:wall [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
---|
{{walls2.png}} | {{walls2.png}} |
| |
Walls stop any amount of Creeper from passing through. Regular walls (left) will slowly decay = as shown by the red portion - when in contact with Creeper. It will self-repair when not in contact with Creeper. Crazonium walls (right) do not decay on contact with Creeper. Both types have a setting that will allow Anti-Creeper to pass through them | Walls stop any amount of Creeper from passing through. Regular Walls (left) will slowly decay - as shown by the red portion - when in contact with Creeper. They will self-repair when not in contact with Creeper. Crazonium Walls (right) do not decay on contact with Creeper. They also block line-of-sight connections and can not be destroyed by the player. Both types have a setting that will allow Anti-Creeper to pass through them. |
| |
<color=green><align="right"> <link="https://knucklecracker.com/wiki/doku.php?id=cw4:info:wall"><u>More Info</u></link></align></color> | The setting to allow AC to pass can be adjusted by the player, not just by the maker of the map. |
| |
<=[[Start| Index]] | <=[[Start| Index]] |
| |
| |