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cw4:info:player_unit_data

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cw4:info:player_unit_data [2022/04/16 20:43] – [Missile] durikkancw4:info:player_unit_data [2024/10/02 18:27] (current) – "-50% build packet request delay" is only correct if the unit has the default packet request delay of 15 while building. TepperPepper666
Line 39: Line 39:
 | ERN | 60 | 8 | 2 | | ERN | 60 | 8 | 2 |
 | ERN+ERN Portal Upgrade | 75 | 6 | 2 | | ERN+ERN Portal Upgrade | 75 | 6 | 2 |
-If the missile loses its target and collides with the terrain, it has the same damage/area as a bomber bomb.  +If the missile loses its target and collides with the terrain, it has the same damage/area as a bomber bomb. 
 +Deals 0.6 Damage.
  
 ===== Air Units ===== ===== Air Units =====
Line 92: Line 93:
 | Energy Collection | +50% energy generation | | Energy Collection | +50% energy generation |
 | Mine Production | -50% production delay on factory resource producers | | Mine Production | -50% production delay on factory resource producers |
-| Build Speed | -50% build packet request delay |+| Build Speed | Reduces build packet interval by 8 frames |
 | Move Speed | +50% unit move speed | | Move Speed | +50% unit move speed |
 | Fire Range | +25% weapon range | | Fire Range | +25% weapon range |
cw4/info/player_unit_data.1650156233.txt.gz · Last modified: 2022/04/16 20:43 by durikkan