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cw4:info:player_unit_data [2021/05/16 18:00] – [Energy Income] Fixed typo and cleaned up a bit more. durikkan | cw4:info:player_unit_data [2024/10/02 18:27] (current) – "-50% build packet request delay" is only correct if the unit has the default packet request delay of 15 while building. TepperPepper666 | ||
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Line 32: | Line 32: | ||
| ERN+ERN Portal Upgrade | 56 | 11 | 3 | | | ERN+ERN Portal Upgrade | 56 | 11 | 3 | | ||
+ | ((Does 0.6 damage per shot)) | ||
==== Missile ==== | ==== Missile ==== | ||
^ ERN Status ^ Fire Range ^ Fire Interval ^ Ammo Per Shot ^ | ^ ERN Status ^ Fire Range ^ Fire Interval ^ Ammo Per Shot ^ | ||
Line 38: | Line 39: | ||
| ERN | 60 | 8 | 2 | | | ERN | 60 | 8 | 2 | | ||
| ERN+ERN Portal Upgrade | 75 | 6 | 2 | | | ERN+ERN Portal Upgrade | 75 | 6 | 2 | | ||
+ | If the missile loses its target and collides with the terrain, it has the same damage/area as a bomber bomb. | ||
+ | Deals 0.6 Damage. | ||
===== Air Units ===== | ===== Air Units ===== | ||
Line 49: | Line 52: | ||
~~REFNOTES~~ | ~~REFNOTES~~ | ||
+ | ==== AC Bomber ==== | ||
+ | AC Bomber ' | ||
+ | ~~REFNOTES~~ | ||
==== Airship Primary Weapon ==== | ==== Airship Primary Weapon ==== | ||
Line 81: | Line 87: | ||
| ERN | 180 | 40 | 4350 | 725 | 6.67 | 108.75 | | | ERN | 180 | 40 | 4350 | 725 | 6.67 | 108.75 | | ||
| ERN+ERN Portal Upgrade | 180 | 40 | 4350 | 725 | 6.67 | 108.75 | | | ERN+ERN Portal Upgrade | 180 | 40 | 4350 | 725 | 6.67 | 108.75 | | ||
+ | |||
+ | ==== ERN Portal ==== | ||
+ | Upgrades take 2 minutes to reach 100% efficiency and scale linearly up to their 100% efficiency numbers. | ||
+ | ^ Upgrade Name ^ Upgrade Effect at 100% efficiency ^ | ||
+ | | Energy Collection | +50% energy generation | | ||
+ | | Mine Production | -50% production delay on factory resource producers | | ||
+ | | Build Speed | Reduces build packet interval by 8 frames | | ||
+ | | Move Speed | +50% unit move speed | | ||
+ | | Fire Range | +25% weapon range | | ||
+ | | Fire Rate | -25% weapon fire delay | | ||
+ | |||
+ | ===== Move Speed ===== | ||
+ | Base speed for a ground unit is 0.09 (or 2.7 cells per second). \\ | ||
+ | Base speed for bombers is 0.35 and 0.25 for AC bombers. | ||
+ | |||
+ | Ground units, flying units, and the Refinery drone get a 50% movement speed increase. \\ | ||
+ | Terp drone doesn' | ||
+ | Porter drone doesn' | ||
+ | ERNs don't get a speed increase and have a speed of 0.2, and 0.02 when drifting. | ||
Line 91: | Line 116: | ||
| Tower - 121 Soylent 50% Eco | 15.5 | 12.7 | 1.0 | 1.5 | | | Tower - 121 Soylent 50% Eco | 15.5 | 12.7 | 1.0 | 1.5 | | ||
| Tower - 40 Soylent | 49.3 | 34.3 | 0.11 | 0.166 | | | Tower - 40 Soylent | 49.3 | 34.3 | 0.11 | 0.166 | | ||
- | | Miner | 30 | 20 | 1.0 | 1.5 | | + | | Miner | 40 | 26.7 | 1.0 | 1.5 | |
- | | ERNed Miner | 6 | 4 | 5.0 | 7.5 | | + | | ERNed Miner | 8 | 5.3 | 5.0 | 7.5 | |
So basically if you place a tower that can make 121 soylent and it survives for at least 27 seconds, it has paid for itself (a good guideline might be 30 seconds to take into account distance inefficiency). | So basically if you place a tower that can make 121 soylent and it survives for at least 27 seconds, it has paid for itself (a good guideline might be 30 seconds to take into account distance inefficiency). |