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- | < | + | Mortars mostly ignore elevation changes and line of sight obstructions between them and their target, due to their firing arc. Mortars deal significantly more damage on average than Cannons, at the expense of being relatively poor at dealing with the Creeper frontline. Mortars are more expensive to build and supply than Cannons. |
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+ | For damage, movement, and upgrade data, see [[Player Unit Data]] | ||
- | Mortars mostly ignore elevation changes and LoS obstructions between them and their target, due to their firing arc. Mortars deal significantly more damage per second than cannons, at the expense of being relatively poor at dealing with the creeper frontline. | ||
- | Mortars are more expensive to build and supply than cannons. | ||
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