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cw4:info:dark_tower [2023/04/07 23:08] – I dunno why i put that in italics. Mysterymaster | cw4:info:dark_tower [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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* [[Tower|Towers]] and [[Miner|Miners]] are unable to generate energy (or Bluite) while inside the exclusion field. Towers must regenerate their soylent field once the zone is cleared, but miners will re-activate immediately after the zone is cleared. | * [[Tower|Towers]] and [[Miner|Miners]] are unable to generate energy (or Bluite) while inside the exclusion field. Towers must regenerate their soylent field once the zone is cleared, but miners will re-activate immediately after the zone is cleared. | ||
* All friendly units, with the sole exception of the [[Beacon|Beacon]], | * All friendly units, with the sole exception of the [[Beacon|Beacon]], | ||
- | * [[Cannon|Cannons]], | + | * [[Cannon|Cannons]], |
* [[Bomber|Bombers]] and [[AC Bomber|AC Bombers]] are able to fly over the exclusion zone, but are unable to drop their payloads into the zone. | * [[Bomber|Bombers]] and [[AC Bomber|AC Bombers]] are able to fly over the exclusion zone, but are unable to drop their payloads into the zone. | ||
* [[Refinery|Refineries]] **are** capable of harvesting [[Greenar|Greenar crystals]] that are inside the exclusion zone. | * [[Refinery|Refineries]] **are** capable of harvesting [[Greenar|Greenar crystals]] that are inside the exclusion zone. |