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cw4:info:air_sac_cauldron [2020/10/20 02:33] – page outline Bob | cw4:info:air_sac_cauldron [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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- | ===Air Sac Cauldron=== | + | === Air Sac Cauldron === |
- | {{ unit image.png}} | + | {{airsac2.png}} |
- | Description | + | Air Sac Cauldrons send Air Sacs, which are powerful enemy units that hover in the air. Air Sacs create chains of [[Forbs|Glops]], |
- | <color=green>< | + | Air Sacs have no noticeable limit to how long their Glop chains can be, but eventually the chains will get so long that the Glops at the bottom end up colliding with terrain, causing them to burst. |
+ | |||
+ | == Map Editor Attributes | ||
+ | |||
+ | Air Sac Cauldrons have editable attributes, which can be modified using the map editor: | ||
+ | |||
+ | |||
+ | ? Start Delay: | ||
+ | : The amount of time, in either frames or seconds, from the moment the map is first unpaused to the very first Air Sac deployment. | ||
+ | ? Launch Interval: | ||
+ | : The amount of time, in either frames or seconds, between deployments. | ||
+ | | ||
+ | | ||
+ | ? Count: | ||
+ | : The amount of Air Sacs deployed every interval. | ||
+ | ? Target Type: | ||
+ | : Can be set to 1 of 3 values: | ||
+ | ? Random | ||
+ | : picks a random spot(s) on the map to target. | ||
+ | ? Structure | ||
+ | : picks a random unit(s) on the map to target. | ||
+ | ? Location | ||
+ | : uses either the "Target Loc" defined below, or can be programmed with 4rpl. | ||
+ | ? Target Loc: | ||
+ | : The X & Z values for the " | ||
+ | ? Disable Minimap Warn: | ||
+ | : If enabled, the mini-map will not warn the player of this unit's impending attack. | ||
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