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cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db [2022/07/17 02:16] – [-Current Units (CMODS)-] HCPPCAS finished Vertu | cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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<=[[cw4:cpack:Start| Index]] | <=[[cw4:cpack:Start| Index]]\\ |
| <=[[cw4:custom| Custom CPACKs & Units]]\\ |
| [[http://knucklecracker.com/forums/index.php?topic=39457.0 | Download location]]\\ |
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====== Vertu Air Units (VAUs) CPACK - Vertu ====== | ====== VAUs (Vertu Air Units) CPACK - Vertu ====== |
:WARNING: Full details are provided. There will be lots of text but if you take the time and diligence to read it, every last bit of information about the VAUs CPACK is here. | :WARNING: Full details are provided. There will be lots of text but if you take the time and diligence to read it, every last bit of information about the VAUs CPACK is here. |
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* [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighter/VGPSF]]((Vertu.General.Purposed.Space.Fighter)) | * [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighter/VGPSF]]((Vertu.General.Purposed.Space.Fighter)) |
* [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter/EXP-VRF]]((Experimental-Vertu.Reactor.Fighter)) | * [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter/EXP-VRF]]((Experimental-Vertu.Reactor.Fighter)) |
* [[cw4:cmod:docs:09dce69b-c3e4-4651-96fb-9186bf1a040c|MBF]]((Mobile.Battle.Front)) <color #FF0000>Unfinished</color> | * [[cw4:cmod:docs:09dce69b-c3e4-4651-96fb-9186bf1a040c|MBF]]((Mobile.Battle.Front)) |
* [[cw4:cmod:docs:2e5cb801-8b0e-4395-aa4a-af3c6f4c4ead|HCPPCAS]]((Highly.Charged.Photon.Pulse.Cannon.Assault.Station)) | * [[cw4:cmod:docs:2e5cb801-8b0e-4395-aa4a-af3c6f4c4ead|HCPPCAS]]((Highly.Charged.Photon.Pulse.Cannon.Assault.Station)) |
* [[|Tesla/V-Tesla/Sniper-Tesla (currently not part of the VAU CPACK)]] <color #FF0000>To.Be.Created</color> | * [[cw4:cmod:docs:fb5bc6df-e623-4611-b942-1b76b4484ed3|Tesla/V-Tesla/Sniper-Tesla (currently not part of the VAU CPACK)]] |
* [[cw4:cmod:docs:09f51970-ce18-45a7-9e07-e4d33a0e7ade|RESTOCKv/Restock Beacon]] | * [[cw4:cmod:docs:09f51970-ce18-45a7-9e07-e4d33a0e7ade|RESTOCKv/Restock Beacon]] |
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===== Summoner ===== | ===== Summoner ===== |
{{ :cw4:cpack:docs:summoner.jpg?nolink&300|}} | {{ :cw4:cpack:docs:summoner.jpg?nolink&300|}} |
The summoner is a frail and expensive Litic building that allows you to Summon VAUs using Liftic for ammo in the summoning process. It is responsible for the VAU caps as it will only allow a specified quantity of a specific VAU on the map for itself. If SummonerA has a limit of 5 Fighters while SummonerB has a limit of 9, SummonerA will be unable to summon fighters once 5 are on the map while SummonerB can still summon Fighters no problem. Summoners do not track VAUs summoned by other players in MVerse because.. they are literally "ghosts". Only the VAUs local to the player who built it exist for the Summoner that same player built. Also, someone where to swap what type of VAU is being summoned during the active summoning process, there will be major consequences. | The summoner is a frail and expensive Liftic building that allows you to Summon VAUs using Liftic for ammo in the summoning process. It is responsible for the VAU caps as it will only allow a specified quantity of a specific VAU on the map for itself. If SummonerA has a limit of 5 Fighters while SummonerB has a limit of 9, SummonerA will be unable to summon fighters once 5 are on the map while SummonerB can still summon Fighters no problem. Summoners do not track VAUs summoned by other players in MVerse because.. they are literally "ghosts". Only the VAUs local to the player who built it exist for the Summoner that same player built. |
* Costs 200 Liftic to build. | * Costs 200 Liftic to build. |
* Can store up to 2,000 Liftic . | * Summons VAUs using Liftic. |
| * Can store up to 2,000 Liftic. |
* 1 HP. | * 1 HP. |
* Causes a healthy lag spike when first ever placed in a mission. | * Causes a healthy lag spike when first ever placed in a mission. |
* Explodes if summoning is interrupted by changing the summon type. | * If summoning is interrupted by changing the summon type mid summon, the summoning will cancel and the Summoner will have to recharge before being able to summon again. (As though it finished summoning). |
* Requests Liftic every 7 frames or ~4.29 Liftic per second by default. | |
* It becomes a very sad day when the Summoner dies with over 1,000 Liftic in storage. | * It becomes a very sad day when the Summoner dies with over 1,000 Liftic in storage. |
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====== Version number and download link ====== | ====== Version number and download link ====== |
<color #0088FF>Current version: 2.8.10.2</color> | <color #0088FF>Current version: 2.8.12.2</color> |
[[http://knucklecracker.com/forums/index.php?topic=39457.0 | Download Here.]]\\ | [[http://knucklecracker.com/forums/index.php?topic=39457.0 | Download location]]\\ |
<color #0088FF>Next major update | Determined plans:</color> | <color #0088FF>Next major update | Determined plans:</color> |
* Creation of defend location markers! Current plan: If the location marker finds Creeper nearby, the VAU Social AI script will tell all VAUs with AI to go to that location. Will probably be a kind of radio-tower-like model that can be destroyed by the Creeper. | * Creation of defend location markers! Current plan: If the location marker finds Creeper nearby, the VAU Social AI script will tell all VAUs with AI to go to that location. Will probably be a kind of radio-tower-like model that can be destroyed by the Creeper. |
* Summoner description text format update. | * Summoner description text format update. |
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| <=[[cw4:custom| Custom CPACKs & Units]]\\ |
<=[[cw4:cpack:Start| Index]] | <=[[cw4:cpack:Start| Index]] |
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