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cw4:cpack:docs:23977d46-b69d-431a-82e1-f4013f889c5a [2021/05/09 01:46] – Updated for script version 1.5.0 qoplecw4:cpack:docs:23977d46-b69d-431a-82e1-f4013f889c5a [2024/03/19 19:06] (current) – [Player.4rpl] added clarity about how to disable "bonusRequirement". LiteralNoob
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   * collisionThreshold: The highest terrain difference that the player can walk over.   * collisionThreshold: The highest terrain difference that the player can walk over.
   * startX, startZ: The cell coordinates of the player's spawn and respawn point.   * startX, startZ: The cell coordinates of the player's spawn and respawn point.
-  * startRotation: The direction that the player points when they spawn, in degrees. 0 faces them in the positive Z direction.+  * startRotation: The direction that the player points when they spawn, in degrees. 0 faces them in the positive Z direction. Clock-Wise rotation.
   * stunDuration: How many updates the player stays stunned for. Consecutive stuns do not stack.   * stunDuration: How many updates the player stays stunned for. Consecutive stuns do not stack.
  
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   * maxHealth: The max health the player has. 30 is the default. Damage taken is proportional to the square root of creeper, with a depth of 1 dealing 0.1 damage per update.   * maxHealth: The max health the player has. 30 is the default. Damage taken is proportional to the square root of creeper, with a depth of 1 dealing 0.1 damage per update.
-  * bonusRequirement: The percentage of health the player must stay above for the custom objective.+  * bonusRequirement: The percentage of health the player must stay above for the custom objective. Set to negative to disable.
   * startingWeapons: A string containing a list of the weapons that are unlocked upon starting the level, separated by commas. Order doesn't affect this.   * startingWeapons: A string containing a list of the weapons that are unlocked upon starting the level, separated by commas. Order doesn't affect this.
   * weaponOrder: A list of all weapons that are in the level, in order of their hotkeys. Changing the order of this will rearrange the weapon hotkeys.   * weaponOrder: A list of all weapons that are in the level, in order of their hotkeys. Changing the order of this will rearrange the weapon hotkeys.
cw4/cpack/docs/23977d46-b69d-431a-82e1-f4013f889c5a.1620539206.txt.gz · Last modified: 2021/05/09 01:46 by qople