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| cw4:cpack:docs:0af46b44-90a2-404d-8909-749beb5df3e3 [2022/10/25 19:34] – Seemingly finished Vertu | cw4:cpack:docs:0af46b44-90a2-404d-8909-749beb5df3e3 [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| * [[cw4: | * [[cw4: | ||
| * [[cw4: | * [[cw4: | ||
| - | * [[Forb | + | * [[cw4: |
| ===== Global Scripts ===== | ===== Global Scripts ===== | ||
| - | ==== Pre-Gameload | + | ==== Pre unit runtime scripts==== |
| - | < | + | Egg Popper script |
| - | Going to be level with you here. I never looked at this script | + | <tabbox PAC_TOGGLE> |
| - | This was not entirely intended and has there for been disabled for all VPAC versions (as of now) past v2.7.2.1.\\ | + | This script |
| - | The script destroys all eggs located on the cell the mouse was hovering over upon clicking. In the event I do integrate this into VPAC it will be based on distance rather than Cells and won't work on eggs in mid-air. | + | [[cw4: |
| - | <tabbox Unit Power Assigner> | + | |
| - | This script controls how much power the [[cw4: | + | |
| </ | </ | ||
| - | ==== Post-Gameload | + | ==== Post unit runtime scripts==== |
| <tabbox Ring director> | <tabbox Ring director> | ||
| NO TOUCHY!!\\ | NO TOUCHY!!\\ | ||