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cw4:cmod:docs:73d9ac81-4811-4f56-9f04-b2fb5d886f04 [2022/10/19 16:14] – created Vertucw4:cmod:docs:73d9ac81-4811-4f56-9f04-b2fb5d886f04 [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 [[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location.]]\\ [[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location.]]\\
 ====== [VPAC Main] Stash Base ====== ====== [VPAC Main] Stash Base ======
-:WARNINGTHIS MAY NOT BE FINISHED! (Currently being confirmed)\\ +{{ :cw4:cmod:docs:stash_base.jpg?nolink&300|}} 
-The Stash Base or "Stash"is a simple foundation base identical to the foundation used by the [[Emitter Base]] (which also means their icons are identical) which can deploy a Stash for a single unit of power.\\ +The Stash Base or "Stash" is a simple foundation base identical to the foundation used by the [[cw4:cmod:docs:d476c68d-631d-450c-8e7f-81e5e9da8dda|Emitter Base]] (which also means their icons are identical) which can deploy a Stash.\\ 
-The created stash can be set to have a certain capacity up to a whopping 18,000!+The created stash can be set to have a certain capacity up to a whopping 18,000 at an interval of 2,000, starting from 2,000.
  
-For every 2,000 Creeper added to the created stash's capacity, it will take an additional 5 seconds to disassemble the Stash Base. A Stash Base housing a 18,000 stash will take 45 seconds to disassemble. 2,000 will take 5 seconds. +===== Overview ===== 
- +  * Uses only 1 power. 
-There is also an initial start delay upon being initially placed of 10 seconds. This counts down even when the Stash Base is not activated by being within Creep+  * Wave maker. 
- +  * 1:4.5 absorption ratio. For every 1 unit of Creeper absorbed, 4.5 is added to the stash. 
-Upon beginning disassembling, whether by hotkey or the DESTROY button, the DESTROY button will be replaced by a CANCLE button which upon being pressed will abort the disassembling. +  * Initial start delay upon being initially placed of 10 seconds. This counts down even when the Stash Base is not activated by being within Creep. 
- +  * Destroying the Stash Base takes time. This time is proportional to the size of the created Stash. For every 2,000 Creeper added to the created stash's capacity, it will take an additional 5 seconds to disassemble the Stash Base. A Stash Base housing a 18,000 stash will take 45 seconds to disassemble. A Stash Base housing a 2,000 stash will take 5 seconds. 
-Stash Bases also have a 1:4.5 absorption ratio. For every 1 unit of Creeper absorbed4.is gained. +  * The stash itself has a delay after releasing Creeper identical to the disassembly delay. A 18,000 stash will take 45 seconds before absorbing Creeper again after discharging while a 2,000 stash will take a meager 5 seconds. 5 seconds added for every 2,000 additional stash capacity
- +  Upon beginning disassembling, whether by hotkey or the DESTROY button, the DESTROY button will be replaced by a CANCLE button which upon being pressed will abort the disassembling. 
-Stashes are best used for wave making.+  Stash Bases can be paused to stop their Stash from absorbing more CreeperApplications of this are currently unknown. Theoreticallyyou can use this to have many Stashes trigger at the same time to create multiple waves at once to overwhelm enemy defenses at the front lines. 
 +  * The selected size is only one timeOnce the stash is created, it can not be altered other than its toggle for absorbing Creep. 
 +  * Once activated and the initial timer expires, you must click the "Place Stash" button to actually place the stash. 
 +  * <color #FFFF00>STASH INSTANCE VULNERABLE TO CERTAIN WEAPONS</color>
  
cw4/cmod/docs/73d9ac81-4811-4f56-9f04-b2fb5d886f04.1666196049.txt.gz · Last modified: 2025/02/14 14:56 (external edit)