cw4:cmod:docs:6c543ba4-4d34-4626-9e89-dfa61275391f
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cw4:cmod:docs:6c543ba4-4d34-4626-9e89-dfa61275391f [2023/01/26 02:29] – Confirmed numbers Vertu | cw4:cmod:docs:6c543ba4-4d34-4626-9e89-dfa61275391f [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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* 175 HP | * 175 HP |
* Extreme self repair capabilities. This gives the Armored LURE extreme survivability, making it effectively immune to damage unless it is overwhelming levels of firepower, such as 9 [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighters]] in formation with a [[cw4:cmod:docs:09dce69b-c3e4-4651-96fb-9186bf1a040c|MBF]] providing fire rate increase and a lone [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter]] all together shooting it {though recently, some changes to the [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter]] may make it able to solo the Armored LURE once again} (the main purpose of the Armored LURE is to withstand the [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter]]). | * Extreme self repair capabilities. This gives the Armored LURE extreme survivability, making it effectively immune to damage unless it is overwhelming levels of firepower, such as 9 [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighters]] in formation with a [[cw4:cmod:docs:09dce69b-c3e4-4651-96fb-9186bf1a040c|MBF]] providing fire rate increase and a lone [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter]] all together shooting it {though recently, some changes to the [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter]] may make it able to solo the Armored LURE once again} (the main purpose of the Armored LURE is to withstand the [[cw4:cmod:docs:e18429d0-6624-4b83-9aef-1512d28be9b3|R-Fighter]]). |
* Uses 3 power. | * Uses 3.5 power. |
* Very easy to place. | * Very easy to place. |
* Requires to be in 2.5 depth Creep in a 3x3 square area for an extended period of time to activate. | * Requires to be in 2.5 depth Creep in a 3x3 square area for an extended period of time to activate. |
* Can not be stunned, which is an attribute important for systems like the LURE (hence its mention here). | * Can not be stunned, which is an attribute important for systems like the LURE (hence its mention here). |
* Can be placed on void and uneven terrain. | * Can be placed on void and uneven terrain. |
cw4/cmod/docs/6c543ba4-4d34-4626-9e89-dfa61275391f.1674700162.txt.gz · Last modified: 2025/02/14 14:56 (external edit)