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cw4:cmod:docs:3b48f118-b1ea-473c-b789-3d3286ad90fe [2021/03/20 09:39] – created UberWaffecw4:cmod:docs:3b48f118-b1ea-473c-b789-3d3286ad90fe [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 {{:cw4:cmod:docs:commsship.jpg?400|}} {{:cw4:cmod:docs:commsship.jpg?400|}}
  
- + ====== How to use ====== 
 +Select the communication ship, and then set it target to where you want to target your orbital powers. 
 + 
 +When selecting the ship, in the menu you should see what what orbital powers you have, and how many of them. 
 +(Depending on the map, these might regenerate over time). 
 + 
 +Click one of the powers to launch it at the current target location. 
 + 
 + 
 +====== Description ====== 
 +The communications ship is a small frigate capable of atmospheric flight. 
 +It monitors the battlefield in close proximity, relaying targeting information to the larger fleet ships in orbit. 
 + 
 + 
 +====== For Map Makers ====== 
 +Unit makes use of global variables to track available orbital powers, check the script for more details. 
 +Other than that, you can just plonk these down on a map. 
 +Multiples don't really do anything other than give the player more targeting to play with. 
 + 
 +Requires one (and only one) [[cw4:cmod:docs:6fd7365a-2ef1-48b8-b8b4-ac96ad7e9f57|HiddenProcessor]] to be present on the map.
  
 <=[[cw4:info:start#custom_units| Index]] <=[[cw4:info:start#custom_units| Index]]
cw4/cmod/docs/3b48f118-b1ea-473c-b789-3d3286ad90fe.1616233179.txt.gz · Last modified: 2025/02/14 14:56 (external edit)