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cw4:4rpl_tools [2025/06/30 20:12] – [Pseudo Random Number Generator, based on sinus] kallicw4:4rpl_tools [2025/08/18 16:56] (current) – [Pseudo RNG based on Linear congruential generator (LCG)] kalli
Line 3972: Line 3972:
  # abs <-power pow <-add add sin <-sinMul mul dup floor sub  # abs <-power pow <-add add sin <-sinMul mul dup floor sub
  1.05 pow 99419 sub sin 619 mul dup floor sub  1.05 pow 99419 sub sin 619 mul dup floor sub
 +</code>
 +
 +</hidden>
 +
 +----
 +
 +
 +===== Pseudo RNG based on Linear congruential generator (LCG) =====
 +
 +The downside of the above sinus based functions, is that they have few resulting digits. They are more than adequate to pick a random cell on a map (max 512 possibilities), but unsuited for generating random numbers larger than a few thousand. 
 +
 +The below LCG functions should work for up to 6 digits = 10^6, but I've only done a test up to 10^5. Rolling 1 million random integers between 0 and 10^5 with @lcgRandInt, missed only 8 possible results. The same test with @sinRandInt missed 42458 possible results.
 +
 +<hidden click here for source code>
 +
 +<code LinearCongruentialGenerator.4rpl>
 +# Quick Example.
 +0 10000 @lcgRandInt
 +
 +:lcgRandInt # INPUT: integer first randInt + integer last randInt. OUTPUT: an integer in between the first and last randInt, excluding the last randInt.
 +->last
 +->first
 + 0 @indexLcgRand01 <-last <-first sub mul <-first add asint
 +
 +:lcgRand01 # INPUT: none.
 + 0 @indexLcgRand01
 +
 +:indexLcgRandInt # INPUT: the index of the seed sequence + integer first randInt + integer last randInt. OUTPUT: an integer in between the first and last randInt, excluding the last randInt.
 +->last
 +->first
 + @indexLcgRand01 <-last <-first sub mul <-first add asint
 +
 +:indexLcgRand01 # INPUT: the "index" of the seed sequence. OUTPUT: the next seed from that sequence.
 +# The random numbers will be generated with the previous seed that is stored under that index.
 +->i
 + <-prevSeedList[<-i] eq0 if
 + <-i <-mapConstant add 13 mul @seededLcgRand01 dup 10000000 mul 1 add asint ->prevSeedList[<-i]
 + 1 ->seedCountList[<-i]
 + else
 + <-prevSeedList[<-i] @seededLcgRand01 dup 10000000 mul <-seedCountList[<-i] 1 add dup ->seedCountList[<-i] add asint ->prevSeedList[<-i]
 + endif
 +
 +:clearIndexSinLcgRand
 + <-seedCountList clearlist
 + <-prevSeedList clearlist
 +
 +:spikedLcgRandInt # INPUT: integer first randInt + integer last randInt. OUTPUT: an integer in between the first and last randInt, excluding the last randInt.
 +->last
 +->first
 + elapsedtime dup 10 log ceil 7 sub neg 10 swap pow mul <-first <-last @seededLcgRandInt
 +
 +:spikedLcgRand01
 + elapsedtime dup 10 log ceil 7 sub neg 10 swap pow mul @seededLcgRand01
 +
 +:seededLcgRandInt # INPUT: integer seed + integer first randInt + integer last randInt. OUTPUT: an integer in between the first and last randInt, excluding the last randInt.
 +->last
 +->first
 + @seededLcgRand01 <-last <-first sub mul <-first add asint
 +
 +:seededLcgRand01
 + asint 1103515245 mul 12345 add abs asfloat 2147483647 div 10 mul dup floor sub
 +
 +:once
 +# Creating lists and a starting mapconstant for the seed sequences.
 + createlist ->prevSeedList
 + createlist ->seedCountList
 + getmapsize 2 div swap 2 div swap dup2 getterrain 1 add dup 99999 floodfillterrain getlistcount ->mapConstant 
 + # <-SEED ->mapconstant # Alternative for map constant.
 </code> </code>
  
cw4/4rpl_tools.1751314365.txt.gz · Last modified: 2025/06/30 20:12 by kalli