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cw3:units:enemy

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cw3:units:enemy [2015/05/29 04:09] – That's no spore, it's an AET. Asbestoscw3:units:enemy [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 AETs are specialized units that prevent all aerial units from firing and from landing over the area they block. They can wall off an area from Strafers and Bombers, and can stop Guppy-supported beachheads in their tracks, so destroy them if you want to make any flying progress. However, they do nothing else, do not block Mortars and Berthas, and when destroyed leave a Power Zone. AETs are specialized units that prevent all aerial units from firing and from landing over the area they block. They can wall off an area from Strafers and Bombers, and can stop Guppy-supported beachheads in their tracks, so destroy them if you want to make any flying progress. However, they do nothing else, do not block Mortars and Berthas, and when destroyed leave a Power Zone.
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 +== Inhibitor ==
 +[[https://knucklecracker.com/forums/index.php?topic=20960.msg145073#msg145073|Inhibitor image]]
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 +Inhibitors are like emitters , but these don't seed digitalis and when nullified all other enemies destroy.
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 +In map editor , you can set amount , interval , start delay and AoO no-fire zone range
  
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cw3/units/enemy.1432872540.txt.gz · Last modified: 2025/02/14 14:56 (external edit)