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cw3:units:enemy [2014/03/28 17:25] – Asbestos | cw3:units:enemy [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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=== Weapons === | == Aerial Exclusion Tower == |
| {{:cw3:units:cw3-spore.png?nolink|}} |
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== Digitalis == | AETs are specialized units that prevent all aerial units from firing and from landing over the area they block. They can wall off an area from Strafers and Bombers, and can stop Guppy-supported beachheads in their tracks, so destroy them if you want to make any flying progress. However, they do nothing else, do not block Mortars and Berthas, and when destroyed leave a Power Zone. |
{{:cw3:units:cw3-digitalis.png?nolink|}} | |
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Digitalis conducts creeper along itself and allows Runners to move. It spreads along a predictable path, but can go over any type or shape of terrain. Digitalis grows quickly and regenerates fast, but if it is cut off of its source, it will wither and die. | ---- |
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| == Inhibitor == |
| [[https://knucklecracker.com/forums/index.php?topic=20960.msg145073#msg145073|Inhibitor image]] |
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| Inhibitors are like emitters , but these don't seed digitalis and when nullified all other enemies destroy. |
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| In map editor , you can set amount , interval , start delay and AoO no-fire zone range |
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== Spore == | === Weapons === |
{{:cw3:units:cw3-spore.png?nolink|}} | |
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Spores are fired from Spore Towers. They are aerial and cannot be attacked by any unit except Beams. When they hit the ground or a player unit, they release an amount of creeper that is decided in the map editor. Spores can be shot down with Beams or blocked with Shields, but they have a considerable amount of health and damage any Shield that it hits. | == Digitalis == |
| {{:cw3:units:cw3-digitalis.png?nolink|}} |
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| Digitalis conducts creeper along itself and allows Runners to move. It spreads along a predictable path, but can go over any type or shape of terrain. Digitalis grows quickly and regenerates fast, but if it is cut off of its source, it will wither and die. |
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