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cw2:cw2_unit_data [2021/02/05 16:44] – Rmoved discussion tag Karsten75 | cw2:cw2_unit_data [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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< | < | ||
- | ==== Liberation Ship ==== | + | ===== Liberation Ship ===== |
|< 70% >| | |< 70% >| | ||
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- | ==== Systems ==== | + | ===== Systems |
- | FIXME | ||
^System^Cost / -20%^Function^Energy per sec^Health^Heal rate^Amount of upgrades^Upgrade Effect^ | ^System^Cost / -20%^Function^Energy per sec^Health^Heal rate^Amount of upgrades^Upgrade Effect^ | ||
^{{cw2: | ^{{cw2: | ||
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^{{cw2: | ^{{cw2: | ||
+ | Data in the above table may be inaccurate. | ||
- | ==== Weapons ==== | ||
- | FIXME | + | ===== Weapons ===== |
^Weapon^Cost / -20%^Function^Ammo capacity^Energy per shot^Health^Heal rate^Max. damage per shot^^ | ^Weapon^Cost / -20%^Function^Ammo capacity^Energy per shot^Health^Heal rate^Max. damage per shot^^ | ||
^{{cw2: | ^{{cw2: | ||
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^{{cw2: | ^{{cw2: | ||
^{{cw2: | ^{{cw2: | ||
- | ^{{cw2: | + | ^{{cw2: |
+ | Data in the above table may be inaccurate. | ||
- | ==== Experimentals ==== | ||
- | FIXME | + | ===== Experimentals ===== |
^Experimental^Cost / -20%^Function^Ammo capacity^Energy usage^Health^Heal rate^Max. damage^^ | ^Experimental^Cost / -20%^Function^Ammo capacity^Energy usage^Health^Heal rate^Max. damage^^ | ||
^{{cw2: | ^{{cw2: | ||
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^{{cw2: | ^{{cw2: | ||
+ | Data in the above table may be inaccurate. | ||
- | ==== Weapons & Experimental Upgrade effects ==== | ||
- | FIXME | + | ===== Weapons & Experimental Upgrade effects ===== |
^Weapon & Exp.^Fire rate (shots/ | ^Weapon & Exp.^Fire rate (shots/ | ||
^upgrades| 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | | ^upgrades| 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | | ||
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^Dark Mirror|-|-|2.50 / 3.13 / 3.75 / 4.38| | ^Dark Mirror|-|-|2.50 / 3.13 / 3.75 / 4.38| | ||
+ | Data in the above table may be inaccurate. | ||
- | ==== Fire Range Upgrade Effects ==== | ||
- | FIXME | + | ===== Weapon Fire Rate & Efficiency Comparison ===== |
|< 100% 10% >| | |< 100% 10% >| | ||
- | ^ Number of fire rate upgrades^ | + | ^ Number of fire rate upgrades |
- | ^Blaster | + | ^ Blaster |
- | ^Maker | + | ^ Maker | 1.00 / 1.20 / 1.50 / 2.00 | 120, |
- | ^Launcher | + | ^ Launcher | 0.33 / 0.38 / 0.43 / 0.50 | 3,833,333 / 4,312,500 / 4,928,571 / 5,750,000 | 1.00 / 1.13 / 1.29 / 1.50 | 3, |
+ | |||
+ | * This is without taking the +10% ore rig efficiency upgrades into account. The energy usage is the usage by the amount of rigs needed for max. output. | ||
+ | |||
+ | %%**%% With all 5 ore rig efficiency upgrades the max. maker damage per unit of energy is 750,000. | ||
+ | |||
+ | Data in the above table may be inaccurate. |