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cw1:units:mortar [2013/07/18 21:38] – pawel345 | cw1:units:mortar [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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===Mortar=== | ===Mortar=== | ||
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+ | ^Mortar ^ Normal ^ Upgraded^ | ||
+ | |Range| 9 |11 | | ||
+ | |Firing speed| 1/sec |? | | ||
+ | | Damage| 144 ccc| | | ||
+ | |Cost| 50 packets | 45 packets| | ||
+ | |Energy per shot| 3.4 packets|| | ||
+ | |Ammo capacity| 30 packets || | ||
Mortars don't have a LOS and fire at the deepest creeper in range. | Mortars don't have a LOS and fire at the deepest creeper in range. | ||
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Please note that the circle indicating the range of your mortar is not 100% accurate! It does in fact shoot 1 square further to the exact north, east, south and west than the circle indicates! | Please note that the circle indicating the range of your mortar is not 100% accurate! It does in fact shoot 1 square further to the exact north, east, south and west than the circle indicates! | ||
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+ | Mortars can be used to bomb pools of creeper away from your front lines. A fully armed Mortar can deal up to 1152 damage, so stockpiling a mortar with ammunition and flying it to land on a pool of creeper to destroy that pool is a very useful tactic as it reviles the pressure that creeper makes on your front lines. You can land the mortar just for the second it needs to fire then fly it a few spaces to side while it reloads. Drones are generally better suited for such tasks, but they require more energy and cannot be controlled as accurately as mortars. | ||
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+ | [[cw1: | ||
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+ | This is originally information and screenshots made by UpperKEES. Link to the forum posts about this:\\ | ||
+ | [[http:// | ||
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