crpl:docs:showmessagedialog

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crpl:docs:showmessagedialog [2014/10/01 19:02] – external edit 127.0.0.1crpl:docs:showmessagedialog [2025/02/14 14:57] (current) – external edit 127.0.0.1
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-~~DISCUSSION~~+
 <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#screen_commands|Screen Commands]] <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#screen_commands|Screen Commands]]
 =====  ShowMessageDialog  ===== =====  ShowMessageDialog  =====
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 There is an associated callback function [[crpl:docs:func_showmessagedialogcallback|:ShowMessageDialogCallback]] that is called, if present, when the player clicks on one of the dialog buttons. The result on top of the stack. 0 is OK, 1 is Cancel. There is an associated callback function [[crpl:docs:func_showmessagedialogcallback|:ShowMessageDialogCallback]] that is called, if present, when the player clicks on one of the dialog buttons. The result on top of the stack. 0 is OK, 1 is Cancel.
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 +Although an X is visible in the upper right corner, it cannot be clicked for crpl generated dialogs.
  
 === Examples === === Examples ===
crpl/docs/showmessagedialog.1412190170.txt.gz · Last modified: 2025/02/14 14:56 (external edit)